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 <title>Electric-Escape.net - Atari</title>
 <link>//www.electric-escape.net/taxonomy/term/51/0</link>
 <description>The granddaddy of all video game companies.</description>
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 <title>Stuff You Should Read</title>
 <link>//www.electric-escape.net/hl</link>
 <description>Old Gas Pumps Can't Handle New Gas Prices :: Two Fathers :: Groups Protest Bar's Racist T-Shirts :: Feith Blames Public For Feeling Misled About Iraq :: Darth Vader Attacks Founder of Jedi Church :: McCain's 7 Steps to Beating Obama :: Bush to Discuss Oil Prices With Saudi King :: Democratic Country Keeps Its Distance from Obama :: Dead US Veterans Treated at Pet Crematorium :: Adulterous Drunk-Driving Congressman Shuns Gay Sister</description>
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<item>
 <title>We Didn&#039;t Stop Atari</title>
 <link>//www.electric-escape.net/node/928</link>
 <description>&lt;p class=&quot;byline&quot;&gt;By Francisco Rangel&lt;/p&gt;
&lt;p &gt;&lt;span class=&quot;ct1&quot;&gt;(To the tune of &lt;i &gt;We Didn&#039;t Start the Fire,&lt;/i&gt; by Billy Joel)&lt;/span&gt;&lt;/p&gt;
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 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/68">Parody and Satire</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Tue, 23 Aug 2005 16:58:24 -0400</pubDate>
</item>
<item>
 <title>The Making of... Tempest 2000</title>
 <link>//www.electric-escape.net/node/893</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;Discover why Tom and Jerry had such an influence on one of the most cherished shooters ever&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 25 Oct 2006 15:13:29 -0400</pubDate>
</item>
<item>
 <title>The Pong FAQ</title>
 <link>//www.electric-escape.net/node/865</link>
 <description>&lt;p class=&quot;byline&quot;&gt;Copyright 1994 Ben Parrish&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/32">Humor</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Sun, 24 Jul 2005 17:40:44 -0400</pubDate>
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<item>
 <title>A Tough Man For A Tough Job</title>
 <link>//www.electric-escape.net/node/848</link>
 <description>&lt;p&gt;Jack Tramiel has always whipped through the personal-computer market at microchip speed. Following his January exit from Commodore International, a company he had helped found, he lined up a low-cost computer-assembly line in the Far East and raised $75 million in capital. Last week Tramiel was right back on center stage, taking over the hemorrhaging Atari home-computer operation from Warner Communications.&lt;/p&gt;
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 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/60">Computers</category>
 <pubDate>Thu, 21 Jul 2005 14:28:39 -0400</pubDate>
</item>
<item>
 <title>Spawn of Atari</title>
 <link>//www.electric-escape.net/node/844</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;Before it crashed and burned, Atari created a fertile incubator for some of the sharpest scientists and programmers in the business. Their ripples continue to change the face of personal computing.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/60">Computers</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Thu, 21 Jul 2005 13:40:55 -0400</pubDate>
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<item>
 <title>The Atari Quest</title>
 <link>//www.electric-escape.net/node/839</link>
 <description>A search for Atari&#039;s top-secret projects and never-released games.</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <pubDate>Sat, 03 Jun 2006 16:08:44 -0400</pubDate>
</item>
<item>
 <title>Get Behind the M.U.L.E.</title>
 <link>//www.electric-escape.net/node/781</link>
 <description>Dani Bunten&#039;s pioneering computer game inspired some of the greatest designers in the business. But her life story is a testament to how the industry lost its way.</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/66">People</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 19 Jul 2006 17:05:33 -0400</pubDate>
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<item>
 <title>A Shareholder&#039;s Memories of Atari</title>
 <link>//www.electric-escape.net/node/564</link>
 <description>&lt;p class=&quot;i&quot;&gt;As a former shareholder, I attended the 1993, 1994, and 1995 Annual Shareholder&#039;s Meetings at Atari Corp., not to mention the last Atari &quot;Media Day&quot; event in 1995 under the direction of Ted Hoff.  Here are some of the things that stand out in my mind...&lt;/p&gt;
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 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <pubDate>Sun, 26 Jun 2005 17:39:28 -0400</pubDate>
</item>
<item>
 <title>World of Atari 1998</title>
 <link>//www.electric-escape.net/node/563</link>
 <description>&lt;p class=&quot;i&quot;&gt;It was an intriguing idea. To put on a show that centered around the company that started the video game craze some twenty years after it began. Set over three nights and two days, the World of Atari 1998 show took place at the Holiday Inn Casino Boardwalk in Las Vegas. And the gaming world may never be the same.&lt;/p&gt;</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 25 Oct 2006 15:07:53 -0400</pubDate>
</item>
<item>
 <title>The Army Battlezone Q &amp; A</title>
 <link>//www.electric-escape.net/node/561</link>
 <description>Questions and answers on the U.S. Army&#039;s attempt to convert Atari&#039;s &lt;em&gt;Battlezone&lt;/em&gt; game into military simulators.</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/61">Politics</category>
 <pubDate>Fri, 29 Jul 2005 14:40:55 -0400</pubDate>
</item>
<item>
 <title>The Making of a High-Tech Ad</title>
 <link>//www.electric-escape.net/node/553</link>
 <description>&lt;p&gt;To sell this year&#039;s model, you can&#039;t use last year&#039;s commercial.  A look at the making of Atari&#039;s &quot;Yar&#039;s Revenge&quot; television commercial.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/58">Television</category>
 <pubDate>Sun, 26 Jun 2005 03:52:48 -0400</pubDate>
</item>
<item>
 <title>King Pong</title>
 <link>//www.electric-escape.net/node/551</link>
 <description>&lt;p class=&quot;i&quot;&gt;Curt Vendel is a normal guy. Mostly. By day, he works as a computer engineering consultant for Manhattan investment banks. He has a wife. He has a dog named Gizmo. Then there&#039;s his other life. He estimates he spends about $15,000 a year on Atari, and when he starts talking about the company his dark brown eyes can wander a bit, as if fixed on a higher purpose. His calling -- preserving Atari&#039;s history -- might sound odd, or funny, or just a tad obsessive. Who cares about Atari anymore anyway?&lt;/p&gt;</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/79">News and History</category>
 <pubDate>Sun, 26 Jun 2005 03:37:55 -0400</pubDate>
</item>
<item>
 <title>Pioneering Video Game Console Back In Fashion</title>
 <link>//www.electric-escape.net/node/550</link>
 <description>&lt;p class=&quot;i&quot;&gt;In an age of ever crisper, more realistic graphics, some older video game fans are nevertheless looking back with zest to the platform of their youth, craving to get a shot at Space Invaders, Ms. Pac Man or Pole Position.&lt;/p&gt;</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <pubDate>Sun, 26 Jun 2005 03:34:26 -0400</pubDate>
</item>
<item>
 <title>Atari: From Boom to Bust and Back Again</title>
 <link>//www.electric-escape.net/node/549</link>
 <description>&lt;p&gt;The oldest videogame company of them all once held an entire industry in its grasp.  And then it threw it all away.  So why is Atari now back in the running?&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <pubDate>Wed, 20 Jul 2005 17:28:05 -0400</pubDate>
</item>
<item>
 <title>30 Secrets of Atari</title>
 <link>//www.electric-escape.net/node/548</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;The real story of Asteroids, Pac-Man, Pong and Pole Position&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <pubDate>Sun, 26 Jun 2005 03:29:29 -0400</pubDate>
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