Video and Electronic Games

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The Genealogy of Mario

As Explained by Japanese Six-Year-Olds

Pokémon = Life

Why do seven-year-olds enjoy Pokémon so much? Because it's a preview of real life.

The Forbidden City of Terry Gou

His complex in China turns out iPhones and PCs, powering the biggest exporter you've never heard of

Congratulations, You've Made It to the Next Level!

This is the text of the Commencement address to graduates of Bloomsburg University by Professor Karl Kapp, May 12, 2007.

Why Nintendo Won't Grow Up

Shigeru Miyamoto invented the modern videogame. Now the industry he founded is moving from kid stuff to cultural force. Can the Disney of the game world connect with his inner adult?

Phishing the Phisher

An allegedly true story from the Futuremark forums. Let this be a lesson to all the wanna-be thieves -- choose your marks carefully.

Chinese Log On for Retribution

The cyber court of public opinion proves powerful, but its verdicts aren't always just.

A Case Study of Pokemon

The following paper traces the movement of the "Pokemon" phenomenon from its origins in the Japanese market to its introduction into the United States and beyond.

Nintendogs: The case of the non-game that barked like a game

A game design review of an innovative game

This is a game design review, not a game review. A game review typically is written for the consumer and is intended to help them decide if they want to purchase the title. A game design review is written for other game developers and is intended to highlight successes and failures of the various layers of the game design.

We Didn't Stop Atari

(To the tune of We Didn't Start the Fire, by Billy Joel)

The Making of... Tempest 2000

Discover why Tom and Jerry had such an influence on one of the most cherished shooters ever

Hillary vs. the Xbox: Game over

Senator, would your probe of video games also take a look at the substantial benefits they can provide?

'Hardcore' Grandma Proves Old Age Doesn't Mean Game Over

She curses at the TV when "Prince of Persia" gets tough. She's broken her video game controllers. And she's conquered "Resident Evil 4" enough times to earn a rocket launcher with unlimited ammo. Barbara St. Hilaire is a typical hardcore gamer, but with one key difference: she's a grandmother.

The Pong FAQ

Computer Games are Dead

...computer games are dead. The dying has been a long time coming, but it's here now. Yes, I realize that you don't see the indicators as clearly as I think I do; a cursory examination shows an apparently healthy patient. But let me show you how to look more closely at the organism, how to smell the ketotic breath, the asymmetric iris that are sure signs of inevitable death.

Spawn of Atari

Before it crashed and burned, Atari created a fertile incubator for some of the sharpest scientists and programmers in the business. Their ripples continue to change the face of personal computing.

Get Behind the M.U.L.E.

Dani Bunten's pioneering computer game inspired some of the greatest designers in the business. But her life story is a testament to how the industry lost its way.

World of Atari 1998

It was an intriguing idea. To put on a show that centered around the company that started the video game craze some twenty years after it began. Set over three nights and two days, the World of Atari 1998 show took place at the Holiday Inn Casino Boardwalk in Las Vegas. And the gaming world may never be the same.

Girl Trouble

Things have changed since Lara Croft made her debut -- now these "dream girls" are popping up all over the place. But is it just a cheap way to sell games?

Boy, You Fight Like A Girl

Online gamers seek escape in personas of the opposite sex but often encounter stereotypes.

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