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 <title>Electric-Escape.net - Video and Electronic Games</title>
 <link>//www.electric-escape.net/taxonomy/term/55/0</link>
 <description></description>
 <language>en</language>
<item>
 <title>Stuff You Should Read</title>
 <link>//www.electric-escape.net/hl</link>
 <description>McCain Health Advisor: Everyone in US Has Health Coverage :: Drive-By Firebomber Bombs Self :: Putin Blames US For Provoking War With Georgia :: Marriage Proposal Triggers UFO Alert :: Airline Removes Life Vests Due to High Gas Prices :: Judge: White House Cannot Delay Aides' Testimony :: Cops Arrest 9-Year-Old For Toy Gun Robbery :: Creationism Enters Louisiana School Via Loophole :: Abercrombie & Fitch Hides Ugly Employees :: Army Recruiting School Dropouts</description>
</item>
<item>
 <title>The Genealogy of Mario</title>
 <link>//www.electric-escape.net/node/1634</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;As Explained by Japanese Six-Year-Olds&lt;/p&gt;
&lt;p class=&quot;byline&quot;&gt;By Vinnk&lt;br &gt;From &lt;a href=&quot;//www.4colorrebellion.com/archives/2008/02/18/the-genealogy-of-mario-as-explained-to-me-by-japanese-6-year-olds/#more-5641&quot; target=&quot;_blank&quot;&gt;4 color rebellion&lt;/a&gt;&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/32">Humor</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Thu, 21 Feb 2008 03:32:09 -0500</pubDate>
</item>
<item>
 <title>Pokémon = Life</title>
 <link>//www.electric-escape.net/node/1598</link>
 <description>&lt;p&gt;Why do seven-year-olds enjoy Pokémon so much?  Because it&#039;s a preview of real life.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Thu, 13 Sep 2007 13:21:50 -0400</pubDate>
</item>
<item>
 <title>The Forbidden City of Terry Gou</title>
 <link>//www.electric-escape.net/node/1587</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;His complex in China turns out iPhones and PCs, powering the biggest exporter you&#039;ve never heard of&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/60">Computers</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/59">Technology</category>
 <pubDate>Mon, 13 Aug 2007 18:40:19 -0400</pubDate>
</item>
<item>
 <title>Congratulations, You&#039;ve Made It to the Next Level!</title>
 <link>//www.electric-escape.net/node/1560</link>
 <description>&lt;p&gt;&lt;i &gt;This is the text of the Commencement address to graduates of Bloomsburg University by Professor Karl Kapp, May 12, 2007.&lt;/i&gt;&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 16 May 2007 02:20:07 -0400</pubDate>
</item>
<item>
 <title>Why Nintendo Won&#039;t Grow Up</title>
 <link>//www.electric-escape.net/node/1457</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;Shigeru Miyamoto invented the modern videogame. Now the industry he founded is moving from kid stuff to cultural force. Can the Disney of the game world connect with his inner adult?&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/66">People</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Tue, 21 Nov 2006 14:22:45 -0500</pubDate>
</item>
<item>
 <title>Phishing the Phisher</title>
 <link>//www.electric-escape.net/node/1426</link>
 <description>&lt;p&gt;&lt;i &gt;An allegedly true story from the &lt;a href=&quot;//futuremark.com/&quot; target=&quot;_blank&quot;&gt;Futuremark forums.&lt;/a&gt;  Let this be a lesson to all the wanna-be thieves -- choose your marks&lt;/i&gt; carefully.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/32">Humor</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Mon, 30 Oct 2006 18:33:28 -0500</pubDate>
</item>
<item>
 <title>Chinese Log On for Retribution</title>
 <link>//www.electric-escape.net/node/1370</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;The cyber court of public opinion proves powerful, but its verdicts aren&#039;t always just.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/75">Internet</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Thu, 07 Sep 2006 17:11:26 -0400</pubDate>
</item>
<item>
 <title>A Case Study of Pokemon</title>
 <link>//www.electric-escape.net/node/1316</link>
 <description>&lt;p&gt;The following paper traces the movement of the &quot;Pokemon&quot; phenomenon from its origins in the Japanese market to its introduction into the United States and beyond.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/56">Arts and Entertainment</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/36">Fun and Games</category>
 <pubDate>Wed, 05 Jul 2006 17:25:47 -0400</pubDate>
</item>
<item>
 <title>Nintendogs: The case of the non-game that barked like a game</title>
 <link>//www.electric-escape.net/node/1315</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;A game design review of an innovative game&lt;/p&gt;
&lt;p class=&quot;byline&quot;&gt;Originally from &lt;a href=&quot;//lostgarden.com/&quot; target=&quot;_blank&quot;&gt;LostGarden.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This is a game design review, not a game review. A game review typically is written for the consumer and is intended to help them decide if they want to purchase the title. A game design review is written for other game developers and is intended to highlight successes and failures of the various layers of the game design.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/59">Technology</category>
 <pubDate>Wed, 05 Jul 2006 16:39:17 -0400</pubDate>
</item>
<item>
 <title>We Didn&#039;t Stop Atari</title>
 <link>//www.electric-escape.net/node/928</link>
 <description>&lt;p class=&quot;byline&quot;&gt;By Francisco Rangel&lt;/p&gt;
&lt;p &gt;&lt;span class=&quot;ct1&quot;&gt;(To the tune of &lt;i &gt;We Didn&#039;t Start the Fire,&lt;/i&gt; by Billy Joel)&lt;/span&gt;&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/68">Parody and Satire</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Tue, 23 Aug 2005 16:58:24 -0400</pubDate>
</item>
<item>
 <title>The Making of... Tempest 2000</title>
 <link>//www.electric-escape.net/node/893</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;Discover why Tom and Jerry had such an influence on one of the most cherished shooters ever&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 25 Oct 2006 15:13:29 -0400</pubDate>
</item>
<item>
 <title>Hillary vs. the Xbox: Game over</title>
 <link>//www.electric-escape.net/node/879</link>
 <description>&lt;p class=&quot;subtitle&quot;&gt;Senator, would your probe of video games also take a look at the substantial benefits they can provide?&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/33">Culture and Society</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/61">Politics</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 27 Jul 2005 13:26:09 -0400</pubDate>
</item>
<item>
 <title>&#039;Hardcore&#039; Grandma Proves Old Age Doesn&#039;t Mean Game Over</title>
 <link>//www.electric-escape.net/node/872</link>
 <description>&lt;p&gt;She curses at the TV when &quot;Prince of Persia&quot; gets tough. She&#039;s broken her video game controllers. And she&#039;s conquered &quot;Resident Evil 4&quot; enough times to earn a rocket launcher with unlimited ammo. Barbara St. Hilaire is a typical hardcore gamer, but with one key difference: she&#039;s a grandmother.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/66">People</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Wed, 25 Oct 2006 15:08:48 -0400</pubDate>
</item>
<item>
 <title>The Pong FAQ</title>
 <link>//www.electric-escape.net/node/865</link>
 <description>&lt;p class=&quot;byline&quot;&gt;Copyright 1994 Ben Parrish&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/51">Atari</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/32">Humor</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <pubDate>Sun, 24 Jul 2005 17:40:44 -0400</pubDate>
</item>
<item>
 <title>Computer Games are Dead</title>
 <link>//www.electric-escape.net/node/849</link>
 <description>&lt;p class=&quot;byline&quot;&gt;From &lt;i &gt;Interactive Entertainment Design,&lt;/i&gt; April 1996&lt;br &gt;&lt;br /&gt;
By Chris Crawford&lt;/p&gt;
&lt;p&gt;...computer games are dead. The dying has been a long time coming, but it&#039;s here now. Yes, I realize that you don&#039;t see the indicators as clearly as I think I do; a cursory examination shows an apparently healthy patient. But let me show you how to look more closely at the organism, how to smell the ketotic breath, the asymmetric iris that are sure signs of inevitable death.&lt;/p&gt;
</description>
 <category domain="http://www.electric-escape.net/taxonomy/term/80">Business and Finance</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/55">Video and Electronic Games</category>
 <category domain="http://www.electric-escape.net/taxonomy/term/77">Noted Authors</category>
 <pubDate>Thu, 21 Jul 2005 20:15:42 -0400</pubDate>
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